Gui structure. More...
#include <gui_i.h>
Data Fields | |
| FuriThreadId | thread_id |
| FuriMutex * | mutex |
| bool | lockdown |
| bool | direct_draw |
| ViewPortArray_t | layers [GuiLayerMAX] |
| Canvas * | canvas |
| FuriMessageQueue * | input_queue |
| FuriPubSub * | input_events |
| uint8_t | ongoing_input |
| ViewPort * | ongoing_input_view_port |
Gui structure.