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AnimationManager Struct Reference

Data Fields

AnimationManagerState state
 
FuriPubSubSubscriptionpubsub_subscription_storage
 
FuriPubSubSubscriptionpubsub_subscription_dolphin
 
BubbleAnimationViewanimation_view
 
OneShotViewone_shot_view
 
FuriTimeridle_animation_timer
 
StorageAnimationcurrent_animation
 
AnimationManagerInteractCallback interact_callback
 
AnimationManagerSetNewIdleAnimationCallback new_idle_callback
 
AnimationManagerSetNewIdleAnimationCallback check_blocking_callback
 
void * context
 
FuriStringfreezed_animation_name
 
int32_t freezed_animation_time_left
 
ViewStackview_stack
 
bool dummy_mode: 1
 
bool blocking_shown_url: 1
 
bool blocking_shown_sd_bad: 1
 
bool blocking_shown_no_db: 1
 
bool blocking_shown_sd_ok: 1
 
bool levelup_pending: 1
 
bool levelup_active: 1
 

The documentation for this struct was generated from the following file: