25 ViewOrientation orientation;
28 void* update_callback_context;
Canvas structure.
Definition canvas_i.h:40
Definition icon_animation_i.h:12
void(* ViewDrawCallback)(Canvas *canvas, void *model)
View Draw callback.
Definition view.h:41
void(* ViewCallback)(void *context)
View callback.
Definition view.h:69
bool(* ViewCustomCallback)(uint32_t event, void *context)
View Custom callback.
Definition view.h:56
bool(* ViewInputCallback)(InputEvent *event, void *context)
View Input callback.
Definition view.h:49
void(* ViewUpdateCallback)(View *view, void *context)
View Update Callback Called upon model change, need to be propagated to GUI throw ViewPort update.
Definition view.h:77
uint32_t(* ViewNavigationCallback)(void *context)
View navigation callback.
Definition view.h:63
ViewModelType
View model types.
Definition view.h:80
bool view_input(View *view, InputEvent *event)
Input Callback for View dispatcher.
Definition view.c:144
void view_unlock_model(View *view)
Unlock model.
Definition view.c:127
void view_enter(View *view)
Enter Callback for View dispatcher.
Definition view.c:171
void view_icon_animation_callback(IconAnimation *instance, void *context)
IconAnimation tie callback.
Definition view.c:118
void view_exit(View *view)
Exit Callback for View dispatcher.
Definition view.c:176
void view_draw(View *view, Canvas *canvas)
Draw Callback for View dispatcher.
Definition view.c:135
uint32_t view_previous(View *view)
Previous Callback for View dispatcher.
Definition view.c:162
bool view_custom(View *view, uint32_t event)
Custom Callback for View dispatcher.
Definition view.c:153