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scene_manager_i.h
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1
6#pragma once
7
8#include "scene_manager.h"
9#include <m-array.h>
10
11ARRAY_DEF(SceneManagerIdStack, uint32_t, M_DEFAULT_OPLIST);
12
13typedef struct {
14 uint32_t state;
15} AppScene;
16
18 SceneManagerIdStack_t scene_id_stack;
19 const SceneManagerHandlers* scene_handlers;
20 void* context;
21 AppScene scene[];
22};
GUI: SceneManager API.
Definition scene_manager_i.h:13
Scene Manager configuration structure Contains array of Scene handlers.
Definition scene_manager.h:42
Definition scene_manager_i.h:17