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application_assets.h
Go to the documentation of this file.
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5
#pragma once
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#include <
storage/storage.h
>
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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bool
flipper_application_assets_load(
File
* file,
const
char
* elf_path,
size_t
offset,
size_t
size);
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#ifdef __cplusplus
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}
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#endif
storage.h
APIs for working with storages, directories and files.
File
Structure that hold file index and returned api errors.
Definition
filesystem_api_internal.h:17
lib
flipper_application
application_assets.h
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1.12.0